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Lets talk ideas

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Post  Eddiemeister Sat Aug 21, 2010 1:51 am

HIGH jupming. Buldings/trees/mountain climbing. A combat system that requires skill and not luck. Free roaming as in parkour. Playable kage (if you've proven yourself worthy). LOTS of variation so that you can recognize players not only by their name but also by their outfit. Being able to make yourself tall-fat-short-skinny-muscular etc depending on your clan. So that you wont look like the hulk while being from the nara clan. That wouldn't be logical.

Why have you got this thread + a suggestion topic?
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Post  Sconesy Cider Sun Aug 22, 2010 1:58 pm

I kind of want gameplay like Prototype, except lowered a little so you're not crashing through buildings and killing civilians in explosions ^^
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Post  NiggerJim Sun Aug 29, 2010 4:04 pm

I think that any teleportation justu should work either like in the manga/anime where you can teleport like 5 metres anyway instantly and then maybe a separate justu that uses all your chakra and has a high cool down which you can use to teleport to a set place and also I think the villages should be able to form bonds that increase so say you went an did a mission on behalf of another village the bond would go up and that the country you wanna bond with is decided by the kage and he can advice people to do missions for other villages
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Post  shaunohbi Mon Oct 18, 2010 11:50 am

Yeah I like your idea about the bonding between villages, something like that could work. I havent put much thought into village relations.
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Lets talk ideas - Page 2 Empty Fun and Fair

Post  jmanelson Mon Oct 18, 2010 1:45 pm

Make it Fair (balanced between all clans/classes), Fun, and have an awesome puppet class. And maybe the ability to Henge (transform) into any npc or person who see so you can disguise.

but most importantly

Make it Fair and Fun.
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Post  Alucard Tue Oct 19, 2010 2:20 am


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Post  NiggerJim Tue Oct 19, 2010 3:45 am

I think there should be such a thing as secondary traits which are not as defining or a powerful as primary traits but still create more diveresty in characters so for instance I might have my primary trait as nara but my seconay trait would be summoner for instance (just of the top of my head).
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Post  mompos Tue Oct 19, 2010 3:39 pm

make the jutsus sealed based not just click from 1-9 and u do a jutsus make a button for every seal and scrlls that teach u the seals ....... and make that we can change that buttons from option Very Happy
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Post  Link Thu Oct 21, 2010 6:56 am

mompos wrote:make the jutsus sealed based not just click from 1-9 and u do a jutsus make a button for every seal and scrlls that teach u the seals ....... and make that we can change that buttons from option Very Happy

just optional....
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Post  jmanelson Sat Oct 23, 2010 3:10 pm

Link wrote:
mompos wrote:make the jutsus sealed based not just click from 1-9 and u do a jutsus make a button for every seal and scrlls that teach u the seals ....... and make that we can change that buttons from option Very Happy

just optional....

Yea, Im not so sure i like the idea but if that is the way its going to be done, then all players must use it. Or else the ones not using it get an advantage.
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Post  Guest Fri Dec 31, 2010 5:26 am

ok my suggestion is : WSAD = Movement And Q and E Diagonal walking Seal get activated with button f and than the player needs to click buttons .....and on stronger jutsus the player should need to click more than on a easy jutsu .


computer mouse should be used for setting up camera and /or looting from corpses of dead ninjaz or soemthing Smile
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Lets talk ideas - Page 2 Empty My ideas

Post  hallomikus12 Sat Jan 15, 2011 8:17 pm

Here are my 2 ideas.

So my first idea is wenn you will begin Swonline you will start as a kid and with lvl ups you will be adult.
When you use skills you have to press a key-combination to use the skill how here:


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Post  DaniEsteiro Tue Feb 01, 2011 8:22 am

overly cool unique looking wpns like on diablo the rarity of teh wpn is displayed in the wpn´s colour when looking at it, but also a unique look like slight variations of the wpn its based on like:
Base weapon:Katana
Lets talk ideas - Page 2 Kata
Unique weapon:Edge of the ancestors
Lets talk ideas - Page 2 Katk
like that, and a weapon combining thingie, like using THIS!:
Lets talk ideas - Page 2 Polymerization
but you can only mix up the weapons that are in the same main class, like swords, but if you combine the weapon with something of its same subtype, like katanas, you get betten things as they go along better.
iclude bows, i luv bows ^-^

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Post  Wrongfire Thu Feb 10, 2011 4:23 am

Id take Ultimate ninja storm 2, make it freeroaming, make the combat to where you can fight multiple people and switch targets and add in environmental interaction like the ability to jump on trees and go into forests and hide in bushes and stuff. Other then that, just add a bunch of ninjutsu, taijutsu, genjutsu and customization and you have one badass game.
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Post  Toppcom Thu Feb 10, 2011 4:49 am

Wrongfire wrote:Id take Ultimate ninja storm 2, make it freeroaming, make the combat to where you can fight multiple people and switch targets and add in environmental interaction like the ability to jump on trees and go into forests and hide in bushes and stuff. Other then that, just add a bunch of ninjutsu, taijutsu, genjutsu and customization and you have one badass game.

that
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Post  DaniEsteiro Thu Feb 10, 2011 9:17 am

id like minigames for some jutsus, like in naruto: broken bond, for an example with a shadow possesion jutsu you have to guide it to the target in a specific time (depending on your level), and if you fail to do so (for his speed or your chakra amount) the jutsu cancells itself and you scream: FUUUUUUUU******, YOU MOTHER******, SUCK MY MOTHER******* **** YOU PIECE OF *****, and that in shadow directing jutsus you control it and guide it through the scenario and you see the shadow instead of your character, making your body vulnerable, this could apply for mind controlling jutsu too.

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Post  Zaoshi Thu Feb 10, 2011 1:39 pm

There's suggestion forum.
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